PM3.02 - Game & Watch - Subaction - FinalAirStart

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 |

Stats

IASA: None
Subaction Index: 0x1ef

Scripts

Main

  1. Goto(FinalStart Main 0x16740)

GFX

    SFX

    1. AsyncWait(14.0)
    2. SoundEffect1(4514)

    Other

    1. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
    2. ItemVisibility(false)
    3. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
    4. AsyncWait(2.0)
    5. ItemVisibility(true)
    6. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
    7. AsyncWait(12.0)
    8. ItemVisibility(false)
    9. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
    10. AsyncWait(14.0)
    11. RumbleLoop { unk1: 8, unk2: 20 }
    12. AsyncWait(21.0)
    13. ItemVisibility(true)
    14. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
    15. AsyncWait(30.0)
    16. ItemVisibility(false)
    17. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
    18. AsyncWait(32.0)
    19. ItemVisibility(true)
    20. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
    21. AsyncWait(34.0)
    22. ItemVisibility(false)
    23. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
    24. AsyncWait(36.0)
    25. ItemVisibility(true)
    26. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
    27. AsyncWait(38.0)
    28. ItemVisibility(false)
    29. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
    30. AsyncWait(40.0)
    31. ItemVisibility(true)
    32. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
    33. AsyncWait(42.0)
    34. ItemVisibility(false)
    35. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }